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Which is also an excellent tool you might want to consider having around. It remembers everything you do to it when you shut it down, just as Wrye Bash does. Then put the shortcut in some handy folder or on your toolbar, and click it when you want to launch Oblivion.īut don't worry about OBMM. "E:\Program Files\Bethesda Softworks\Oblivion" where x=drive letter, under target, and: "X:\Program Files\Bethesda Softworks\Oblivion\obse_loader.exe" I suggest making a shortcut for your OBSE loader with this line: Closing OBMM, your browser, your mail reader, and anything else helps from more RAM for the game. If anything, you'd want OBMM closed when you run OBSE to launch the game, simply because OBMM-like your browser-takes up memory. OBSE comes with its own launcher, and everything in OBMM is saved and in place once you exit it. I'm not sure I understand why you would want to launch OBSE from your OBMM.
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Help? This is getting really annoying for me I even tried to manually launch obse_loader.exe on OBMM by going into the settings for OBMM and putting "-launch obse_loader.exe" in the command line, but it gives me an error that it "cannot find the file specified". If I run obse_launcher.exe myself without OBMM, my mods switch (that is, the mods that require OBSE run, but all the others I run through OBMM don't). It just launches the regular Oblivion.exe and all my mods that require OBSE don't work. of 2 - How Exactly to install/where to install OBMM - posted in Oblivion Mod Troubleshooting: Okay, this is probably a very stupid mistake on my part. I'm 100% sure I installed OBSE correctly as per the instructions provided in its readme (I downladed ver 0017b and put obse_1_2_416.dll, obse_editor_1_0.dll, obse_editor_1_2.dll, and obse_loader.exe in the main Oblivion directory along with the regular Oblivion.exe), but OBMM simply REFUSES to launch off it.
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